Nickelodeon All-Star Brawl Update 1.000.009 Patch Notes |

The developers behind Nickelodeon All-Star Brawl released the patch notes for the upcoming update 1.000.009 in the fighting game. According to the developers, “The latest patch for Nickelodeon All-Star Brawl is out now on PC and is coming to Playstation and Xbox today! The patch will come to Nintendo Switch at a later date.

Released in October 2021, this platform fighter features different combat stages to do battle with familiar Nickelodeon characters. Fans of games such as Super Smash Bros.. will definitely have fun with this game. Check out the full patch notes for the upcoming update 1.000.009 at Nickelodeon All-Star Brawl below.

Nickelodeon All-Star Brawl Update 1.000.009 Patch Notes

Nickelodeon All-Star Brawl Update 1.000.009 Patch Notes

General

  • + Added option to play against another player in practice mode when two controllers
    is connected.
  • + A new option has been added to have CPU against CPU in local matches
  • + For those who run through Arcade mode quickly, we’ve added a timer to the HUD in Arcade
    Fashion. Also, loading times are no longer included in the final time
  • + Character selection no longer resets when entering the Rules menu.
  • + Atimer has been added to online modes for character and scene selection, when the
    the timer runs out, a random character and stage is selected to start the battle after.
  • + Scene collisions have been improved to avoid phasing,
  • + Ul now adapts correctly to different screen formats,
  • + Minor UI changes

Balance
+ Universal
o General

  • Grounded normals now collide with grounded normals, always
  • Grounded normals now bounce against grounded forts, always
  • Grounded forts now beat grounded normals, always
    Airborne normals no longer ever collide with other hitboxes except projectiles
    Air forts no longer ever collide with other hitboxes, with the exception of projectiles and RPS win/loss interactions
  • RPS loss length increased to 30 plus half of your current percentage for duration (frames)
  • RPS loss takes a hit after winning a heavy attack
  • RPS loss takes damage when gaining a heavy attack
  • Throwing a dashdance now puts the character in a brief rollover position for a frame and holds the character in place for a bit longer before throwing the next dash
  • Throwing a dash from a state that is not explicitly configured as interpolable (i.e.: dashdancing) will activate a fallback where movement intersperses from the start of a character’s idle animation ; this drastically reduces the janky/eye-catching visual effect that dashdancing can have
  • Color overlays for standard and good blocks changed to be more opaque
  • Fixed a bug where a move sent down and slightly left would not have the DI property if held horizontal-left
  • Fixed a bug where color overlays on blocking would persist a few more frames than the delay depicted

sports mode
+ Players are now able to hold the ball
+ Ali is now able to manipulate balls around obstacles

Mid-stroke grounding
+ Basic KB: 50 — 40
+ kb growth: 120 — 100
+ base stun: 32 — 11
+ Stun Growth: 10 + 28

Medium Range Antenna
+ Basic KB: 85 — 45
+ base stun: 28 — 10
+stun growth: 5 — 22

Spongebob

Downward overhead light
+ Length increased: 24f — 31f
Aerial down strong
+ Length increased: 44f — 49f

patrick
Downward overhead light
+ Length increased: 23f — 33f
+ Basic stun increased: 13 — 18

Crusher
2 Fixed yfx charge visual bug, vix will now disappear after death with status effect active.

Sandy
Downward overhead light
+ Length increased: 24f — 32f
Aerial down strong
+ Length increased: 40f — 48f

Aang
2 overhead lights down
+ Length increased: 24f — 30f
Aerial down strong
+ Length increased: 40f — 53f

Korra
2 overhead lights down
+ Length increased: 26f — 32f
Aerial down strong
+ Increased length: 38f — 50f

Lincoln Loud
Downward overhead light
+ Length increased: 20f — 31f
Aerial down strong
+ Length increased: 38f — 51f

Players can find Nickelodeon All-Star Brawl on PS4, PS5, Xbox One, Xbox Series X/S, nintendo switchand pc.

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